Archive for the 'Atari' Category



1982 Atari Computer Camps Brochure

Camp Atari-Brochure-1982 1

Camp Atari-Brochure-1982-2

Camp Atari-Brochure-1982-3

Camp Atari-Brochure-1982-4

Camp Atari-Brochure-1982-5

Camp Atari-Brochure-1982-6

Camp Atari-Brochure-1982-7

Camp Atari-Brochure-1982-8

Camp Atari-Brochure-1982-9

Camp Atari-Brochure-1982-10

Camp Atari-Brochure-1982-11

Camp Atari-Brochure-1982-12

The computer camp concept was pioneered in 1977 by Dr. Michael Zabinski, a physics and engineering professor at Connecticut’s Fairfield University. Zabinksi had received “several federal grants to train teachers at the University to integrate computers into their classrooms,” and wisely thought of merging summer camp and computer training to reach young people. The first National Computer Camp was held in 1978. NCC is still going.

I talked about the Atari camps, with a breakdown of the hefty cost and daily schedule, here. There was a big push to get girls more involved with the Atari camps, as seen in the 1983 article here. Girls are also heavily represented on the brochure. Unfortunately, the male computer whiz stereotype established in the early ’80s stuck, and the number of women majoring in computer science peaked in 1984 at about 37%. That number has dropped steadily ever since and currently hovers at between 15-20%.

I have no doubt that the camp experience “lasts the rest of your life.” I don’t remember hearing about it at the time, or maybe I did and simply put it out of my head: my parents would never have been able to afford it.

I found the brochure at Robert A. Kahn & Associates, the company that designed it. The PDF is here. You have to admire how many activities were crammed onto the brochure cover, including, for some reason, catching butterflies.

Revell `Insta-Win Video Game’ Trade Ad, 1982

Revell Atari 1982

Look at that model kit: it’s a Volkswagen Vanagon! I went all the way to Yosemite in one of those bastards with nothing but Mattel’s Baseball and a few comic books to keep me company.

The ad is from Toy & Hobby World magazine, August, 1982. The text on the lower right of the kit says “Insta-Win Video Game Inside”.

Christmas Morning, 1975 and 1976: Pong

Christmas 1975 Pong

Christmas Pong 1976

The first photo comes from DudesLife and shows the brothers playing the first commercial home version of Pong, the Sears-exclusive “Tele-Games” Pong.

In the second photo, via Michael Schroeder, dad and son play what looks like Atari’s C-100 Pong, released in 1976. (Pat Schroeder, seen in the poster on the wall, was the first woman from Colorado to be elected to Congress.)

The shot below (source unknown) shows the Super Pong (C-140) box on a Christmas morning in ’76 or ’77. Super Pong featured four games, while the other versions played only one. Compare all the versions at Pong Story.

Christmas 1970s Pong

Promotional Video for Atari Adventure Entertainment Centers, 1983

I talked about Atari Adventure, or Atari Video Adventure, here and here. According to Atari, the centers would be “the premiere showcase for the newest innovations in computer learning and video excitement.” There were less than ten locations across the U.S., at least one of them a straight up arcade at the Disneyland Hotel. It was a costly, ambitious enterprise that lost steam after Atari’s E.T. the Extra-Terrestrial debacle (Christmas, 1982) that partially launched the video game crash of 1983.

The footage includes quite a bit of concept art I haven’t seen, and I love the line: “Atari is dedicated to exploring the human frontiers of high technology.” Nolan Bushnell once referred to his business as “leisure applications of technology,” another nice phrase that’s become an overriding preoccupation of the first world.

Parts of the video were taken from another Atari promo from 1981 called “Inside Atari: The Next Decade” (below). I like the intro about the importance of games reflecting the “politics, the wars, the economic systems of the societies that create them”—narrated over some artsy footage of two white dudes in suits playing Go, an ancient Chinese strategy game.

Halloween for the Atari 2600 (Wizard Video Games, 1983)

Halloween Wizard 1983-1

Halloween Wizard 1983-2

Halloween 1983-2

Full instructions at Atari Age. Here’s the synopsis:

A homicidal maniac has escaped from a mental institution. On Halloween night, the killer returns to his home town to wreak havoc! You are babysitting for a family in a large, two story house. Somehow the vengeful murderer has gotten inside! Can you protect the children and yourself from the fury of his knife?

Gameplay:

You control the babysitter character, and, at certain times, the child characters. As you move through the sixteen rooms of the two story house, avoid the killer when he appears. He will attempt to stab you and the children, so look for the knife with which to defend yourself.

Jack-o’-lantern icons at the top of the screen tell you how many lives you have left. Play the game at the Internet Archive.

Halloween, 1983: Homemade Atari Computer Costume

Halloween Atari 1983

See the modem?

(Photo via thincvox/Flickr)

Photos of the 7th West Coast Computer Faire, 1982

CF 1982-1

CF 1982-2

CF 1982-3

CF 1982-4

CF 1982-5

CF 1982-6

The photos were taken by Jim Willing and are hosted at Jason Scott’s Flickr. The first West Coast Computer Faire was held on April 16 and 17, 1977 in San Francisco (Jobs and Wozniak introduced the Apple II there). The 7th Faire ran from March 19-21, 1982, also in San Francisco.

The last photo above shows the Adventure International booth and Scott Adams (powder blue suit). I also found a two-page spread from Computer Gaming World #4 (June, 1982) featuring more photos, including another shot of Adams and the AI booth, as well as Atari’s Chris Crawford, who’s playing Scram, a game he designed, on an Atari 800.

CF 1982-7

CF 1982-8

Atari Ads, 1978: ‘Don’t Watch TV Tonight. Play It!’

Atari Ad 1978

Atari Ad 1978-2

The glorification of “interactive” vs. “passive” media started long before the internet age.

Notes from a Time Capsule, 1983

Time Cap-1

Time Cap-2

Time Cap-3

I sense a theme in these 6th grade student statements from the 1982-1983 school year, summed up nicely by Navin Joneja: “The movie Tron is a perfect example of how computers might take over the world.”

The capsule was sealed in 1983 and released in 2006. The photos are via Mike Bouchard, who was in the class that wrote the notes.

 

Dan Aykroyd and Duran Duran Playing Video Games, 1983

Aykroyd 1983

Duran Duran 1983

From Vidiot #5, 1983. Vidiot, “The Magazine of Video Lunacy,” was an offshoot of rock magazine Creem, and lasted only 6 issues.

It just so happens that Space Duel and Gravitar are two of my favorite cabinets. I’m a sucker for vector graphics. Space Duel also appears on the front and back covers of The Who’s It’s Hard (1982).

 


Pages

Archives

Categories

Donate Button

Join 1,118 other subscribers