Arcade Zen (1981 – 1982)

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July 4, 1982. (Eric Luse/SF Chronicle)

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Greenbrae Bowl, August 21, 1981. (Susan Gilbert/SF Chronicle)

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March 16, 1982. (Steve Ringman/SF Chronicle)

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Pier 39, August 3, 1982. (Eric Luse/SF Chronicle)

Star Castle rules. So do those bell-bottoms.

(Image sources: San Francisco Chronicle)

1 Response to “Arcade Zen (1981 – 1982)”


  1. 1 leftylimbo September 14, 2012 at 8:19 pm

    Awesome. Indeed, there really is nothing like that low droning sound in Star Castles and that cool multi-color overlay on the screen…and that’s not even considering the gameplay!

    Gotta say, though, that Robotron 2084 was intense! Super, super chaotic. Every single level had me gripping those two joysticks for dear life! Robotron and Defender in-game sounds were definitely characteristic of arcade ambiance in the early ’80s…especially Defender’s cannon fire and the “humanoid in distress” sound or whatever you call it—the sound they emit when they’re picked up by a Lander.


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